WTF? I'm tweaking it again??


Allright, so I hit a wall last year where I couldn't understand the way to improve some mecanics. Now, after a long hiatus, I'm back at it trying to perfect it. It is still just a prototype of a game, and I'm still just a minumum wage worker chasing his videogame development dream on the side.

What's new? Well, nothing yet, but here's a small list of improvements I'm working on:

-A hint system  to subtly guide the player to the keys to progress in a level
-A full scoring level (sounds pretty basic but I haven't got the jist of it)
-Improving the LOD detection because I don't know why, but when there's lots of geometry, it stutters a lot.

I think it's safe to say I'll get that done by the end of may, between job and study I won't have that much time but I'm certainly up for it.
Have a blast!

Get Grid Jumper

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